Move mesh according to a given map. More...
Collaboration diagram for Feel::MeshMover< MeshType >:Typedefs | |
| typedef MeshType | mesh_type |
| typedef std::shared_ptr< mesh_type > | mesh_ptrtype |
| typedef mesh_type::value_type | value_type |
| typedef mesh_type::gm_type | gm_type |
| typedef std::shared_ptr< gm_type > | gm_ptrtype |
| typedef mesh_type::element_iterator | element_iterator |
| typedef mesh_type::element_const_iterator | element_const_iterator |
Methods | |
| template<typename DisplType > | |
| value_type | tryit (DisplType const &u) |
| template<typename DisplType > | |
| void | apply (mesh_ptrtype &imesh, DisplType const &u) |
Constructors, destructor | |
| MeshMover () | |
| MeshMover (mesh_ptrtype const &mesh) | |
| MeshMover (MeshMover const &) | |
| virtual | ~MeshMover () |
Mutators | |
| void | setUpdateMeshMeasures (bool b) |
Move mesh according to a given map.