Class to handle high order meshes (only works for 2D meshes)
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void | clearMesh () |
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template<typename elem_type > |
| void | generateMesh (std::vector< flag_type > const &flags, std::vector< elem_type > const &polyBoundary) |
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new_mesh_ptrtype | getMesh () const |
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template<typename elem_type > |
| void | GordonHall (element_type const &elt, points_type &pts, std::vector< flag_type > const &flags, std::vector< elem_type > const &polyBoundary) |
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| MeshHighOrder (mesh_ptrtype &mesh, std::string projectionStrategy="axis") |
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| MeshHighOrder (MeshHighOrder const &tc) |
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void | updateP1Mesh (mesh_ptrtype const &mesh) |
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template<class
Convex>
class Feel::MeshHighOrder< Convex >
Class to handle high order meshes (only works for 2D meshes)