Feel++ 0.111.0-preview.14
Finite Element Embedded Library in C++
Feel::RemoteData::Girder Member List

This is the complete list of members for Feel::RemoteData::Girder, including all inherited members.

canDownload() constFeel::RemoteData::Girder
canUpload() constFeel::RemoteData::Girder
contents() constFeel::RemoteData::Girder
contents(RemoteDataProgress &progress) constFeel::RemoteData::Girder
createFolder(std::string const &folderPath, std::string const &parentId="", bool sync=true) constFeel::RemoteData::Girder
createItem(std::string const &itemPath, std::string const &parentId, bool sync=true) constFeel::RemoteData::Girder
deleteResource(const nl::json &resourceId, const std::string &token="") constFeel::RemoteData::Girder
download(std::string const &dir=Environment::downloadsRepository()) constFeel::RemoteData::Girder
download(std::string const &dir, int timeout) constFeel::RemoteData::Girder
download(const std::string &dir, const std::string &path) constFeel::RemoteData::Girder
download(const std::string &dir, const std::string &path, int timeout) constFeel::RemoteData::Girder
Girder(std::string const &desc, WorldComm &worldComm=Environment::worldComm())Feel::RemoteData::Girder
Girder(Girder const &)=default (defined in Feel::RemoteData::Girder)Feel::RemoteData::Girder
Girder(Girder &&)=default (defined in Feel::RemoteData::Girder)Feel::RemoteData::Girder
isInit() constFeel::RemoteData::Girder
replaceFile(std::string const &filePath, std::string const &fileId) constFeel::RemoteData::Girder
replaceFile(std::vector< std::pair< std::string, std::string > > const &filesToReplace) constFeel::RemoteData::Girder
resourceLookup(const std::string &path, const std::string &token="") constFeel::RemoteData::Girder
resourceLookup(const std::string &path, const std::string &token, const RemoteDataProgress &progress) constFeel::RemoteData::Girder
setFolderIds(std::string const &folderId)Feel::RemoteData::Girder
upload(std::string const &dataPath, std::string const &parentId="", bool sync=true) constFeel::RemoteData::Girder
upload(std::string const &dataPath, std::string const &parentId, bool sync, int timeout) constFeel::RemoteData::Girder
upload(std::vector< std::pair< std::string, std::string > > const &dataToUpload, bool sync=true) constFeel::RemoteData::Girder