Feel++ 0.111.0-preview.14
Finite Element Embedded Library in C++
Feel::BVH< MeshEntityType > Member List

This is the complete list of members for Feel::BVH< MeshEntityType >, including all inherited members.

BVH(BVHEnum::Quality quality=BVHEnum::Quality::High, worldcomm_ptr_t worldComm=Environment::worldCommPtr()) (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
BVH(BVH &&)=default (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
BVH(BVH const &)=default (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
comm() constFeel::CommObject
CommObject()=default (defined in Feel::CommObject)Feel::CommObject
CommObject(worldcomm_ptr_t &w) (defined in Feel::CommObject)Feel::CommObjectexplicit
CommObject(worldcomm_ptr_t const &w) (defined in Feel::CommObject)Feel::CommObjectexplicit
CommObject(CommObject const &)=default (defined in Feel::CommObject)Feel::CommObject
CommObject(CommObject &&)=default (defined in Feel::CommObject)Feel::CommObject
getHitPartitions(ray_type const &ray) constFeel::BVH< MeshEntityType >protectedvirtual
hasWorldComm() constFeel::CommObject
index_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
intersect(Ts &&... v)Feel::BVH< MeshEntityType >
IntersectContext typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
intersectGenericImpl(RayType const &ray, value_type tolerance, bool parallel) (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
intersectGenericImpl(RayType const &ray, value_type tolerance, bool parallel) (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
intersectSequential(ray_type const &rayon, value_type tolerance, bool useRobustTraversal=true)=0 (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >protectedpure virtual
M_primitiveInfo (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >protected
M_quality (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >protected
mesh_entity_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
nDim (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >static
nRealDim (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >static
operator=(CommObject const &)=default (defined in Feel::CommObject)Feel::CommObject
operator=(CommObject &&)=default (defined in Feel::CommObject)Feel::CommObject
primitiveInfo() const noexceptFeel::BVH< MeshEntityType >
primitiveInfo(index_type i) constFeel::BVH< MeshEntityType >
primitiveinfo_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
ray_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
rayintersection_result_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
setWorldComm(worldcomm_ptr_t const &w) (defined in Feel::CommObject)Feel::CommObjectvirtual
setWorldComm(worldcomm_t &w) (defined in Feel::CommObject)Feel::CommObjectvirtual
subWorldCommSeqPtr() constFeel::CommObject
subWorldCommSeqPtr() (defined in Feel::CommObject)Feel::CommObject
updateForUse(RangeType const &range) (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >protected
value_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
vector_realdim_type typedef (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >
worldComm()Feel::CommObject
worldComm() constFeel::CommObject
worldCommPtr() constFeel::CommObject
worldCommPtr() (defined in Feel::CommObject)Feel::CommObject
~BVH() (defined in Feel::BVH< MeshEntityType >)Feel::BVH< MeshEntityType >virtual
~CommObject()=default (defined in Feel::CommObject)Feel::CommObjectvirtual